Prelude Manual / Rolling Boulder Open the editor →

Rolling Boulder

Rolling Boulder is a prop actor in Majora's Mask.

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Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Material variants (3)

This actor is placed in one of these forms. Pick it from the editor's Material dropdown. The value is what the actor's parameters store.

ValueMaterial
No preview yet0Gray BoulderNothing breaks it, and it hits Goron Link even while he rolls.
No preview yet1Brown BoulderGoron Link breaks it with a punch or a ground pound, and splits it by rolling into it.
No preview yet2SnowballBreaks like the Brown Boulder. Bombs, Powder Kegs and Fire Arrows break it too, and it drops an item.

Parameters

Beyond the material above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000MaterialSizeFalls to the GroundPath EndPath Index

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Speed X Rolling speed, repeating every 8. 2 and 3 roll at 12 units a frame, 4 and 5 at 14, the rest at 10. Odd values change the rolling sound.
Start Point Y The path point it starts at, counting from 0. A value at or past the last point starts it at 0.
On Hitting Link Z 0 rolls it back the way it came, 1 keeps it rolling, and 2 breaks it and restarts at the first point. Values repeat every 4. Avoid 3.

Appears in (6)

Deku ShrineDeku ShrineInverted Stone TowerInverted Stone TowerPath to SnowheadPath to SnowheadRoad to IkanaRoad to IkanaSnowheadSnowheadStone TowerStone Tower

Model

Prelude does not yet know what this actor draws. Start with the object below.

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors