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Leftover Collectible Items (OoT)

Leftover Collectible Items (OoT) is a prop actor in Majora's Mask.

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Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Item variants (14)

This actor is placed in one of these forms. Pick it from the editor's Item dropdown. The value is what the actor's parameters store. Each picture is fitted to its cell, so compare the stated sizes and not the images.

ValueItem
Empty Bottle0Empty Bottle~15 units tall
Empty Bottle (2)1Empty Bottle (2)~15 units tall
Empty Bottle (3)2Empty Bottle (3)~15 units tall
Empty Bottle (4)3Empty Bottle (4)~15 units tall
Empty Bottle (5)4Empty Bottle (5)~15 units tall
Empty Bottle (6)5Empty Bottle (6)~15 units tall
Small Key6Small Key~15 units tall
Fire Arrow7Fire Arrow~34 units tall
Green Rupee (chest game)8Green Rupee (chest game)~26 units tall
Blue Rupee (chest game)9Blue Rupee (chest game)~26 units tall
Red Rupee (chest game)10Red Rupee (chest game)~26 units tall
Purple Rupee (chest game)11Purple Rupee (chest game)~37 units tall
Heart Piece (chest game)12Heart Piece (chest game)~32 units tall
Small Key (chest game)13Small Key (chest game)~30 units tall

Parameters

Beyond the item above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Treasure FlagItem

Shown: 0x0000, the value a newly placed copy starts with.

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Empty Bottle · Empty Bottle (2) · Empty Bottle (3) · Empty Bottle (4) · Empty Bottle (5) · Empty Bottle (6)
Display listsobjects/object_gi_bottle/gGiEmptyBottleCorkDL
objects/object_gi_bottle/gGiEmptyBottleGlassDL
Small Key · Small Key (chest game)
Display listobjects/object_gi_key/gGiSmallKeyDL
Fire Arrow
Display listsobjects/object_gi_m_arrow/gGiMagicArrowAmmoDL
objects/object_gi_m_arrow/gGiMagicArrowFireColorDL
objects/object_gi_m_arrow/gGiMagicArrowGlowDL
Green Rupee (chest game)
Display listsobjects/object_gi_rupy/gGiGreenRupeeInnerColorDL
objects/object_gi_rupy/gGiRupeeInnerDL
objects/object_gi_rupy/gGiGreenRupeeOuterColorDL
objects/object_gi_rupy/gGiRupeeOuterDL
Blue Rupee (chest game)
Display listsobjects/object_gi_rupy/gGiBlueRupeeInnerColorDL
objects/object_gi_rupy/gGiRupeeInnerDL
objects/object_gi_rupy/gGiBlueRupeeOuterColorDL
objects/object_gi_rupy/gGiRupeeOuterDL
Red Rupee (chest game)
Display listsobjects/object_gi_rupy/gGiRedRupeeInnerColorDL
objects/object_gi_rupy/gGiRupeeInnerDL
objects/object_gi_rupy/gGiRedRupeeOuterColorDL
objects/object_gi_rupy/gGiRupeeOuterDL
Purple Rupee (chest game)
Display listsobjects/object_gi_rupy/gGiPurpleRupeeInnerColorDL
objects/object_gi_rupy/gGiRupeeInnerDL
objects/object_gi_rupy/gGiPurpleRupeeOuterColorDL
objects/object_gi_rupy/gGiRupeeOuterDL
Heart Piece (chest game)
Display listsobjects/object_gi_hearts/gGiHeartBorderDL
objects/object_gi_hearts/gGiHeartPieceDL

Objects loaded

An edit to a shared object reaches every actor that loads it.

Prop actors