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Market Entrance Day

entra_scene · scene 0x1B

Market Entrance Day

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At a glance

Field Value
Internal name entra_scene
Scene ID 0x1B
Type Town
Rooms 1

Actors (3)

Invisible as placedAmbient Sound EffectsDoorDoorNo preview yetHyrule Guard

Exits to (3)

Hyrule FieldHyrule FieldMarket DayMarket DayMarket Guard HouseMarket Guard House

Resources (8)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/entra_scene/

2 Headers2 Display lists1 Vertices1 Textures1 Collision1 Actor lists

Show all 8 resource names

Headers (2)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/entra_scene/entra_room_0
  • scenes/shared/entra_scene/entra_scene

Display lists (2)the drawing commands for a room's or a model's geometry

  • scenes/shared/entra_scene/entra_room_0DL_0002A0
  • scenes/shared/entra_scene/entra_room_0DL_000348

Vertices (1)the vertex arrays those drawing commands read

  • scenes/shared/entra_scene/entra_room_0Vtx_0000A0

Textures (1)textures, their palettes, and prerendered backdrops

  • scenes/shared/entra_scene/entra_room_0Background_000370

Collision (1)the collision mesh and its surface types

  • scenes/shared/entra_scene/entra_sceneCollisionHeader_0003B4

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/shared/entra_scene/entra_room_0ActorEntry_000044