Prelude Manual / Tatl Hint (proximity C-Up?) Open the editor →

Tatl Hint (proximity C-Up?)

Tatl Hint (proximity C-Up?) is an item/action actor in Majora's Mask.

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Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Tatl PromptSwitch Flag (127 = none)Message

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Trigger Radius X Link triggers it within 4 units times this number. 0 means 40 units. Below 0, a forced message plays as a cutscene.
Flag Condition Y N plus 1 removes it once switch flag N is set, and the same value below 0 waits for flag N. 129 removes it on room clear.
Height Z The trigger area's height above the spot, 4 units times this number. 0 means 40 units.

Appears in (8)

Ancient Castle of IkanaAncient Castle of IkanaBefore Clock TownBefore Clock TownGreat Bay TempleGreat Bay TempleIkana CanyonIkana CanyonPath to Mountain VillagePath to Mountain VillagePirates' Fortress InteriorPirates' Fortress InteriorSnowhead TempleSnowhead TempleWoodfall TempleWoodfall Temple

Model

There is no model to replace: this actor draws nothing itself.

Item/Action actors