The Mayor's Residence
Z2_SONCHONOIE · scene 0x12

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_SONCHONOIE |
| Scene ID | 0x12 |
| Type | Interior |
| Rooms | 4 |
Actors (16)
No preview yetCarpenter
Clock Tower Component
Deku Shrine FlamesNo draw functionEvent Trigger
GormanNo draw functionGreen Target Spot
Little Cow Statue Head
Madame Aroma
Mayor Detour
Mayor's Receptionist
Mutoh (carpenter boss)
Soldier (Mayor's Office)No preview yetThree-day events
Toto
Viscen (Clock Town Guard leader)
Wooden Door
Clock Tower Component
Deku Shrine FlamesNo draw functionEvent Trigger
GormanNo draw functionGreen Target Spot
Little Cow Statue Head
Madame Aroma
Mayor Detour
Mayor's Receptionist
Mutoh (carpenter boss)
Soldier (Mayor's Office)No preview yetThree-day events
Toto
Viscen (Clock Town Guard leader)
Wooden DoorExits to (2)
Resources (193)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_SONCHONOIE/
4 Headers95 Display lists54 Vertices25 Textures1 Collision4 Actor lists9 Paths1 Other
Show all 193 resource names
Headers (4)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03
Display lists (95)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_000160
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_001118
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_002388
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_003080
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_003420
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0056E8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0071A0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_007470
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_007648
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0077A8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0078B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0078D8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008008
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0083B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008508
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008520
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009560
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009568
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009570
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009578
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009590
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009598
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0095A0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0095B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_000180
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0008E8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_000E60
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_001020
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_001D80
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_002E70
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_003500
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_003C78
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004500
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004880
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004C90
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004F98
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0051B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0053D8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0054D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005510
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DD0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DD8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DE0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DE8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DF0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005ED0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005F68
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_000160
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0010A8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_002460
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_002D88
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_003950
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_004080
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_004C78
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0056B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0059D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_005B58
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_006718
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_006EE8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0073E8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_007598
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0075B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_007C20
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0083B0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0084F8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009540
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0096C8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097B0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097C0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009890
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009928
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009930
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009940
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_000110
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0014B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0031D8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0038E0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_004D18
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0059E0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_005C58
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006770
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006C00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006DB8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007528
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007B00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007EC0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007FC0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093C0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093C8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093D8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093F0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0094B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_009550
Vertices (54)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_000168
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0016E8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_002DC0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0031A0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_003688
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007190
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0071C0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007638
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007668
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0078A8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0078F8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_008228
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000188
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000DA0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000F00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0010E0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_002200
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0032F0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0035F8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004270
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004700
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0049E0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004DA8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005098
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005298
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005E10
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_000168
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_001B20
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_002868
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_003010
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_003EC0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0041F8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_004FD8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_005850
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_005B88
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_006ED8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_006F08
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_007588
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0075D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_008030
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_009548
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0097D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_000118
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_002168
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_003720
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_0039D8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005830
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005B58
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005D00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_006C38
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_006F18
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_007760
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_007CD0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_0093F8
Textures (25)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_006F00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_007100
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_007300
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETexAnim_000890
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_003700
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_004700
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_005700
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_005900
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_006900
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_006D00
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Tex_008558
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Tex_008D58
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_005550
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_0055D0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_005F80
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_008538
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_008D38
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_009970
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03TLUT_0091B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_007FF8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_008038
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_008838
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_009038
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_0090B8
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_009570
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIECollisionHeader_0036D4
Actor lists (4)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00ActorEntry_000058
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01ActorEntry_000058
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02ActorEntry_000058
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03ActorEntry_000050
Paths (9)the waypoint routes NPCs follow
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002C0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002CC
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002F0
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000310
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_00031C
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000334
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_00034C
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000358
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000390
Other (1)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE
