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The Mayor's Residence

Z2_SONCHONOIE · scene 0x12

The Mayor's Residence

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At a glance

Field Value
Internal name Z2_SONCHONOIE
Scene ID 0x12
Type Interior
Rooms 4

Actors (16)

No preview yetCarpenterClock Tower ComponentClock Tower ComponentDeku Shrine FlamesDeku Shrine FlamesNo draw functionEvent TriggerGormanGormanNo draw functionGreen Target SpotLittle Cow Statue HeadLittle Cow Statue HeadMadame AromaMadame AromaMayor DetourMayor DetourMayor's ReceptionistMayor's ReceptionistMutoh (carpenter boss)Mutoh (carpenter boss)Soldier (Mayor's Office)Soldier (Mayor's Office)No preview yetThree-day eventsTotoTotoViscen (Clock Town Guard leader)Viscen (Clock Town Guard leader)Wooden DoorWooden Door

Exits to (2)

East Clock TownEast Clock TownThe Mayor's ResidenceThe Mayor's Residence

Resources (193)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/nonmq/Z2_SONCHONOIE/

4 Headers95 Display lists54 Vertices25 Textures1 Collision4 Actor lists9 Paths1 Other

Show all 193 resource names

Headers (4)the scene and room headers, plus every day/night Set_ variant

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03

Display lists (95)the drawing commands for a room's or a model's geometry

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_000160
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_001118
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_002388
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_003080
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_003420
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0056E8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0071A0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_007470
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_007648
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0077A8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0078B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0078D8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008008
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0083B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008508
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_008520
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009560
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009568
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009570
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009578
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009590
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_009598
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0095A0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00DL_0095B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_000180
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0008E8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_000E60
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_001020
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_001D80
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_002E70
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_003500
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_003C78
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004500
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004880
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004C90
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_004F98
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0051B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0053D8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_0054D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005510
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DD0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DD8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DE0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DE8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005DF0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005ED0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01DL_005F68
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_000160
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0010A8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_002460
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_002D88
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_003950
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_004080
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_004C78
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0056B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0059D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_005B58
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_006718
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_006EE8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0073E8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_007598
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0075B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_007C20
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0083B0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0084F8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009540
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0096C8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097B0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_0097C0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009890
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009928
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009930
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02DL_009940
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_000110
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0014B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0031D8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0038E0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_004D18
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0059E0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_005C58
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006770
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006C00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_006DB8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007528
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007B00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007EC0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_007FC0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093C0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093C8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093D8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0093F0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_0094B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03DL_009550

Vertices (54)the vertex arrays those drawing commands read

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_000168
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0016E8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_002DC0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0031A0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_003688
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007190
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0071C0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007638
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_007668
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0078A8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_0078F8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Vtx_008228
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000188
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000DA0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_000F00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0010E0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_002200
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0032F0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0035F8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004270
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004700
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_0049E0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_004DA8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005098
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005298
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Vtx_005E10
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_000168
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_001B20
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_002868
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_003010
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_003EC0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0041F8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_004FD8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_005850
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_005B88
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_006ED8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_006F08
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_007588
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0075D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_008030
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_009548
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Vtx_0097D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_000118
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_002168
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_003720
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_0039D8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005830
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005B58
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_005D00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_006C38
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_006F18
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_007760
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_007CD0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Vtx_0093F8

Textures (25)textures, their palettes, and prerendered backdrops

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_006F00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_007100
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETLUT_007300
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETexAnim_000890
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_003700
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_004700
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_005700
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_005900
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_006900
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIETex_006D00
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Tex_008558
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00Tex_008D58
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_005550
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_0055D0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01Tex_005F80
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_008538
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_008D38
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02Tex_009970
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03TLUT_0091B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_007FF8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_008038
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_008838
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_009038
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_0090B8
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03Tex_009570

Collision (1)the collision mesh and its surface types

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIECollisionHeader_0036D4

Actor lists (4)the placed-actor lists of each room and setup

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_00ActorEntry_000058
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_01ActorEntry_000058
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_02ActorEntry_000058
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE_room_03ActorEntry_000050

Paths (9)the waypoint routes NPCs follow

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002C0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002CC
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_0002F0
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000310
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_00031C
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000334
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_00034C
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000358
  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIEPathwayList_000390

Other (1)everything else (transform matrices, material-animation headers, raw blobs)

  • scenes/nonmq/Z2_SONCHONOIE/Z2_SONCHONOIE