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Zora Hall

Z2_33ZORACITY · scene 0x33

Zora Hall

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At a glance

Field Value
Internal name Z2_33ZORACITY
Scene ID 0x33
Type Town
Rooms 1

Actors (11)

No draw functionBug/Insect/Butterfly spawnerNo preview yetEnvironmental noisesEvan (Zora Synthesizer)Evan (Zora Synthesizer)Japas (Zora Bassist)Japas (Zora Bassist)Lulu (Zora Vocalist)Lulu (Zora Vocalist)Pierre the ScarecrowPierre the ScarecrowNo preview yetThree-day eventsTorchTorchWooden DoorWooden DoorZora Drummer TijoZora Drummer TijoZora with Directions/Pot Game ZoraZora with Directions/Pot Game Zora

Exits to (3)

Zora CapeZora CapeZora HallZora HallZora Hall RoomsZora Hall Rooms

Resources (137)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/nonmq/Z2_33ZORACITY/

3 Headers64 Display lists25 Vertices23 Textures1 Collision2 Actor lists10 Paths2 Cutscenes7 Other

Show all 137 resource names

Headers (3)the scene and room headers, plus every day/night Set_ variant

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYSet_003FA0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0

Display lists (64)the drawing commands for a room's or a model's geometry

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_001750
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_002588
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0032E8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0038B8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_004448
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0047F0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_004D00
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_005020
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_005378
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_005858
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_005B80
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_005CA8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_006718
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_006B18
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_007718
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_007BB8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_007E80
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0081F8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_008588
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_008900
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_008C50
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_008F98
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009050
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0092C0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0093F0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0093F8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009400
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_0095B0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009CB0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009E30
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009E38
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009E40
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009E48
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009F10
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009FE0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00DL_009FE8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_001750
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_002588
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0032E8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0038B8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_004448
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0047F0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_005CA8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_006718
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_006B18
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_007718
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_007BB8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_007E80
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0081F8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_008588
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_008900
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_008C50
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_008F98
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0092C0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0093F0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009400
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_0095B0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009CB0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009E30
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009E38
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009E40
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009E48
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009F10
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Set_0003C0DL_009FE0

Vertices (25)the vertex arrays those drawing commands read

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_000530
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_001BA8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_002808
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_003598
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0039F8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_004670
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0048E0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_004EC0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_005118
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0054A8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0059D0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_005CD8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_006978
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_006C08
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0079A8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_007CC0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_007F88
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_008388
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_008650
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_008A20
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_008E18
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0090E0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_009410
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_0096C0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00Vtx_009E50

Textures (23)textures, their palettes, and prerendered backdrops

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTLUT_00E570
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_004470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_004C70
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_005470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_006470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_006C70
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_007070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_007870
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_008070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_008870
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_009070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_009870
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00A070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00A470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00A870
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00B070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00B870
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00BC70
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00C070
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00C470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00D470
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTex_00E470

Collision (1)the collision mesh and its surface types

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYCollisionHeader_003F70

Actor lists (2)the placed-actor lists of each room and setup

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00ActorEntry_00005C
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY_room_00ActorEntry_000410

Paths (10)the waypoint routes NPCs follow

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_000224
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_000238
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_000244
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_000250
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_00025C
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_0002AC
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_0040FC
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_00411C
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_004134
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYPathwayList_004154

Cutscenes (2)cutscene command scripts

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYCutsceneData_0002FC
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYCutsceneData_004188

Other (7)everything else (transform matrices, material-animation headers, raw blobs)

  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITY
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007C0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007C8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007D0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007D8
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007E0
  • scenes/nonmq/Z2_33ZORACITY/Z2_33ZORACITYTexAnim_0007F0TexScrollParams_0007E8