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Goron Village (winter)

Z2_11GORONNOSATO · scene 0x4D

Goron Village (winter)

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At a glance

Field Value
Internal name Z2_11GORONNOSATO
Scene ID 0x4D
Type Overworld
Rooms 2

Actors (20)

CollectiblesCollectiblesDarmani's Ghost (copy)Darmani's Ghost (copy)Deku FlowerDeku FlowerGoronGoronGoron Shrine GateGoron Shrine GateNo preview yetGreat Bay Temple Weather(?)No preview yetKaepora GaeboraLarge Ice Block (meltable)Large Ice Block (meltable)Large SnowballLarge SnowballLarge Wooden CrateLarge Wooden CrateLens of Truth PlatformLens of Truth PlatformNo preview yetLoading Hall/HoleNo preview yetLocal Weather ChangesPierre the ScarecrowPierre the ScarecrowSmall SnowballSmall SnowballSnow/Rain (SK backstory)/Bubble (Pinnacle Rock)Snow/Rain (SK backstory)/Bubble (Pinnacle Rock)Square SignpostSquare SignpostTektiteTektiteNo preview yetThree-day eventsNo preview yetTrade Quest business scrub

Exits to (5)

Fairy's FountainFairy's FountainGoron ShrineGoron ShrineGoron Village (winter)Goron Village (winter)Lone Peak Shrine & GrottosLone Peak Shrine & GrottosPath to Goron Village (winter)Path to Goron Village (winter)

Resources (170)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/nonmq/Z2_11GORONNOSATO/

2 Headers76 Display lists55 Vertices25 Textures1 Collision2 Actor lists6 Paths3 Other

Show all 170 resource names

Headers (2)the scene and room headers, plus every day/night Set_ variant

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01

Display lists (76)the drawing commands for a room's or a model's geometry

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_000670
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_000AE8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_000CE0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_000D00
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_001500
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_001AB8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_001DF8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0024C0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_002BB8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_003620
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_003988
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_003C38
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_003F58
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_004650
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_004AC0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_004DD8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_004EF8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_004F18
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0053D8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_005590
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0056C0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0057B0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0057D0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_006018
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_006368
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_006690
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_006998
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0072C8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_007570
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_007590
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_007740
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0078F0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_007B00
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_007C08
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_008048
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0081B0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_008330
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_008438
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_008458
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_008A88
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_009040
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0091A0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0091C0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_009310
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00A490
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00A968
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00A988
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00AC18
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00AD30
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00AD50
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00B080
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00B1C8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00B1E8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00B338
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00B948
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00BC98
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00BFD0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00C1F0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00C458
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00C660
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_00C740
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_013080
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_013088
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_013090
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0130A0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0130A8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0130B0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_0130B8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_013300
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00DL_013420
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_0000F0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_000978
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_0013C8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_001988
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_001CC8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01DL_001E38

Vertices (55)the vertex arrays those drawing commands read

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_000678
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_000CD0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_000D10
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_001738
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_001BE8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_001F00
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0026B8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_002D20
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_003848
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_003A68
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_003D58
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_004070
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_004810
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_004BF8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_004EE8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_004F28
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_005580
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0055B0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0057A0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0057E8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_006238
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_006450
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0067A8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_006AA8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_007560
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0075A0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_007830
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_007990
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_007BF8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_007C28
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0081A0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0081D0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_008428
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_008478
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_008C60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_009190
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0091D0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_009410
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00A958
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00A998
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00AD20
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00AD60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00B1B8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00B1F8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00B3E8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00BA98
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00BD90
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00C0D0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00C2D8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_00C520
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Vtx_0130C0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Vtx_0000F8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Vtx_000BA8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Vtx_0016B8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Vtx_001AC8

Textures (25)textures, their palettes, and prerendered backdrops

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTLUT_005500
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTexAnim_0008F0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTex_004500
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTex_004900
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTex_004D00
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00TLUT_013060
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00C860
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00D060
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00D860
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00E860
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00F060
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_00F860
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_010060
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_010460
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_010C60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_010E60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_011660
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_011A60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_011C60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_012460
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_012860
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00Tex_013458
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Tex_001E60
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Tex_002260
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01Tex_002660

Collision (1)the collision mesh and its surface types

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOCollisionHeader_0044CC

Actor lists (2)the placed-actor lists of each room and setup

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_00ActorEntry_000058
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO_room_01ActorEntry_000060

Paths (6)the waypoint routes NPCs follow

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_000320
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_000350
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_000388
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_0003B8
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_000424
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOPathwayList_000444

Other (3)everything else (transform matrices, material-animation headers, raw blobs)

  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATO
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTexAnim_0008F0TexScrollParams_0008E0
  • scenes/nonmq/Z2_11GORONNOSATO/Z2_11GORONNOSATOTexAnim_0008F0TexScrollParams_0008E8