Prelude Manual / Tatl Hint (Z-Target C-Up?) Open the editor →

Tatl Hint (Z-Target C-Up?)

Tatl Hint (Z-Target C-Up?) is a background actor in Majora's Mask.

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Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Draws nothing static. It renders procedurally or not at all, so it may be invisible in the editor even when placed correctly.

Parameters

The parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch Flag (127 = none)Message

Shown: 0x0000, the value a newly placed copy starts with.

Rotation fields

This actor reads these rotation fields as settings, not as a direction. The editor shows each one as a number field.

Field Axis What it does
Target Range X 1 to 7 set how near Link must be to target it: 70, 170, 280, 350, 700, 1000 or 100 units. Other values use 350 units.
Flag Condition Y N plus 1 removes it once switch flag N is set, and the same value below 0 waits for flag N. 129 removes it on room clear.
Repeat Z 1 keeps the message after it is read, so it can be read again. Any other value removes it.

Appears in (9)

Ancient Castle of IkanaAncient Castle of IkanaBefore Clock TownBefore Clock TownGreat Bay CoastGreat Bay CoastGreat Bay TempleGreat Bay TempleInverted Stone Tower TempleInverted Stone Tower TempleSnowhead TempleSnowhead TempleStone Tower TempleStone Tower TempleTermina FieldTermina FieldWoodfall TempleWoodfall Temple

Model

There is no model to replace: this actor draws nothing itself.

Background actors