Castle Courtyard Zelda
nakaniwa_scene · scene 0x4A

At a glance
| Field | Value |
|---|---|
| Internal name | nakaniwa_scene |
| Scene ID | 0x4A |
| Type | Interior |
| Rooms | 1 |
Actors (9)
Child Princess Zelda (at window)No preview yetCutscene Actors
Hyrulian Guards
Impa (Cutscenes)No draw functionInvisible CollectibleNo preview yetSpiritual Stones, Medallions, TriforceNo preview yetTemple of Time ObjectsNo preview yetThe End message
Zelda (Child)Exits to (1)
Resources (104)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/shared/nakaniwa_scene/
8 Headers31 Display lists23 Vertices31 Textures1 Collision4 Actor lists6 Cutscenes
Show all 104 resource names
Headers (8)the scene and room headers, plus every day/night Set_ variant
- scenes/shared/nakaniwa_scene/nakaniwa_room_0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000120
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_0001B0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000240
- scenes/shared/nakaniwa_scene/nakaniwa_scene
- scenes/shared/nakaniwa_scene/nakaniwa_sceneSet_003720
- scenes/shared/nakaniwa_scene/nakaniwa_sceneSet_0037D0
- scenes/shared/nakaniwa_scene/nakaniwa_sceneSet_0038B0
Display lists (31)the drawing commands for a room's or a model's geometry
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_000780
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_000CE0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_001440
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0017B0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_002978
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_003080
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0035E0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_003C30
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_003F60
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_004880
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_004C28
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_004E98
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_005120
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_005388
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0055F0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_005978
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_005B88
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0061D0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_006F78
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_007178
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0142E0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_0144E0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_014700
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_014D18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_014E98
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000120DL_007178
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000120DL_014E98
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_0001B0DL_007178
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_0001B0DL_014E98
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000240DL_007178
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000240DL_014E98
Vertices (23)the vertex arrays those drawing commands read
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0002D0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0009C0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_000DD0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_001630
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0018C8
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_002D40
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0033A0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_003820
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_003DD0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_004040
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_004AE8
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_004D38
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_004FA0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_005228
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_005490
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0056F8
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_005A68
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_005CA0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_006308
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_014020
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_014400
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_0145A0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Vtx_014798
Textures (31)textures, their palettes, and prerendered backdrops
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007218
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007418
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007818
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007A18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008218
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008418
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_009E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00A618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00B618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00C618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00CE18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00DE18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00E618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00EE18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00F618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00FE18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_010618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_010E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_011618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_011E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_012618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_012E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_013618
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_013E18
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_014EC0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_0156C0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_0166C0
- scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_016EC0
Collision (1)the collision mesh and its surface types
- scenes/shared/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8
Actor lists (4)the placed-actor lists of each room and setup
- scenes/shared/nakaniwa_scene/nakaniwa_room_0ActorEntry_000070
- scenes/shared/nakaniwa_scene/nakaniwa_room_0ActorEntry_000164
- scenes/shared/nakaniwa_scene/nakaniwa_room_0ActorEntry_0001F4
- scenes/shared/nakaniwa_scene/nakaniwa_room_0ActorEntry_000284
Cutscenes (6)cutscene command scripts
- scenes/shared/nakaniwa_scene/gZeldasCourtyardGanonCs
- scenes/shared/nakaniwa_scene/gZeldasCourtyardLullabyCs
- scenes/shared/nakaniwa_scene/gZeldasCourtyardMeetCs
- scenes/shared/nakaniwa_scene/gZeldasCourtyardWindowCs
- scenes/shared/nakaniwa_scene/nakaniwa_sceneSet_003720CutsceneData_001C04
- scenes/shared/nakaniwa_scene/nakaniwa_sceneSet_0038B0CutsceneData_0034B0
