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Links House

link_home_scene · scene 0x34

Links House

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At a glance

Field Value
Internal name link_home_scene
Scene ID 0x34
Type Interior
Rooms 1

Actors (3)

Breakable PotBreakable PotNo preview yetCowNo draw functionDialog Spot

Exits to (1)

Kokiri ForestKokiri Forest

Resources (35)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/link_home_scene/

6 Headers10 Display lists14 Vertices1 Textures1 Collision1 Actor lists2 Cutscenes

Show all 35 resource names

Headers (6)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/link_home_scene/link_home_room_0
  • scenes/shared/link_home_scene/link_home_room_0Set_002400
  • scenes/shared/link_home_scene/link_home_room_0Set_002440
  • scenes/shared/link_home_scene/link_home_scene
  • scenes/shared/link_home_scene/link_home_sceneSet_000E80
  • scenes/shared/link_home_scene/link_home_sceneSet_000F60

Display lists (10)the drawing commands for a room's or a model's geometry

  • scenes/shared/link_home_scene/link_home_room_0DL_001B60
  • scenes/shared/link_home_scene/link_home_room_0DL_001F58
  • scenes/shared/link_home_scene/link_home_room_0DL_002030
  • scenes/shared/link_home_scene/link_home_room_0DL_0020D0
  • scenes/shared/link_home_scene/link_home_room_0DL_002170
  • scenes/shared/link_home_scene/link_home_room_0DL_002210
  • scenes/shared/link_home_scene/link_home_room_0DL_0022D0
  • scenes/shared/link_home_scene/link_home_room_0DL_0023A8
  • scenes/shared/link_home_scene/link_home_room_0Set_002400DL_0023A8
  • scenes/shared/link_home_scene/link_home_room_0Set_002440DL_0023A8

Vertices (14)the vertex arrays those drawing commands read

  • scenes/shared/link_home_scene/link_home_room_0Vtx_0000D0
  • scenes/shared/link_home_scene/link_home_room_0Vtx_000F10
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001190
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001250
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001320
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001420
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001560
  • scenes/shared/link_home_scene/link_home_room_0Vtx_0017E0
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001860
  • scenes/shared/link_home_scene/link_home_room_0Vtx_0018E0
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001960
  • scenes/shared/link_home_scene/link_home_room_0Vtx_0019E0
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001A60
  • scenes/shared/link_home_scene/link_home_room_0Vtx_001AE0

Textures (1)textures, their palettes, and prerendered backdrops

  • scenes/shared/link_home_scene/link_home_room_0Background_002480

Collision (1)the collision mesh and its surface types

  • scenes/shared/link_home_scene/link_home_sceneCollisionHeader_000E4C

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/shared/link_home_scene/link_home_room_0ActorEntry_000064

Cutscenes (2)cutscene command scripts

  • scenes/shared/link_home_scene/link_home_sceneSet_000E80CutsceneData_001040
  • scenes/shared/link_home_scene/link_home_sceneSet_000F60CutsceneData_0015D0