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Know It All Bros House

kokiri_home_scene · scene 0x26

Know It All Bros House

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At a glance

Field Value
Internal name kokiri_home_scene
Scene ID 0x26
Type Interior
Rooms 1

Actors (3)

Invisible as placedAmbient Sound EffectsBreakable PotBreakable PotKokiri ChildrenKokiri Children

Exits to (1)

Kokiri ForestKokiri Forest

Resources (51)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/kokiri_home_scene/

2 Headers16 Display lists30 Vertices1 Textures1 Collision1 Actor lists

Show all 51 resource names

Headers (2)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/kokiri_home_scene/kokiri_home_room_0
  • scenes/shared/kokiri_home_scene/kokiri_home_scene

Display lists (16)the drawing commands for a room's or a model's geometry

  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_004CB0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_004D88
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_004E48
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_0052A8
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005370
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005438
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_0054F0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_0055C0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005690
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005858
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005AA0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_005DC0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_006010
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_006258
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_0062D8
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0DL_006398

Vertices (30)the vertex arrays those drawing commands read

  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_000100
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_000300
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_000440
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_001290
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_001420
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0015B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_001710
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0018F0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_001AE0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_002090
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0028E0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_003310
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_003B40
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004300
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004340
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004530
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0045B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004630
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0046B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004730
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0047B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004830
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0048B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004930
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_0049B0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004A30
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004AB0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004B30
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004BB0
  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Vtx_004C30

Textures (1)textures, their palettes, and prerendered backdrops

  • scenes/shared/kokiri_home_scene/kokiri_home_room_0Background_006430

Collision (1)the collision mesh and its surface types

  • scenes/shared/kokiri_home_scene/kokiri_home_sceneCollisionHeader_000C8C

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/shared/kokiri_home_scene/kokiri_home_room_0ActorEntry_000048