Fire Temple Boss
FIRE_bs_scene · scene 0x15

At a glance
| Field | Value |
|---|---|
| Internal name | FIRE_bs_scene |
| Scene ID | 0x15 |
| Type | Boss room |
| Rooms | 2 |
Actors (3)
Exits to (1)
Resources (56)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/shared/FIRE_bs_scene/
3 Headers15 Display lists13 Vertices23 Textures1 Collision1 Actor lists
Show all 56 resource names
Headers (3)the scene and room headers, plus every day/night Set_ variant
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1
- scenes/shared/FIRE_bs_scene/FIRE_bs_scene
Display lists (15)the drawing commands for a room's or a model's geometry
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0DL_001F20
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0DL_002848
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0DL_002C78
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0DL_002E08
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_000BE0
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_001460
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_001A28
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_001FF0
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_002338
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_002600
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_003070
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_003480
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_003698
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_0045B8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1DL_004940
Vertices (13)the vertex arrays those drawing commands read
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Vtx_000070
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Vtx_0026C8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Vtx_002978
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_000090
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_0010E0
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_0016A8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_001C70
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_002238
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_002400
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_0026F0
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_003380
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_003588
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Vtx_0037A8
Textures (23)textures, their palettes, and prerendered backdrops
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0TLUT_002E28
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0TLUT_002E48
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_002E68
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_003068
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_003468
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_003868
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_003A68
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_003C68
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_0Tex_004068
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1TLUT_004998
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1TLUT_0049B8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_0049D8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_004BD8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_0053D8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_005BD8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_005FD8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_0061D8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_0065D8
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1Tex_006DD8
- scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_002C00
- scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_003400
- scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_003C00
- scenes/shared/FIRE_bs_scene/FIRE_bs_sceneTex_004400
Collision (1)the collision mesh and its surface types
- scenes/shared/FIRE_bs_scene/FIRE_bs_sceneCollisionHeader_002BCC
Actor lists (1)the placed-actor lists of each room and setup
- scenes/shared/FIRE_bs_scene/FIRE_bs_room_1ActorEntry_000050


