Curiosity Shop
Z2_AYASHIISHOP · scene 0x0D

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_AYASHIISHOP |
| Scene ID | 0x0D |
| Type | Interior |
| Rooms | 2 |
Actors (9)
Clock Tower Component
Curiosity Shop ManNo draw functionEvent TriggerNo preview yetKafei
Little Cow Statue HeadNo preview yetSakonNo preview yetSakon's Hideout ObjectNo preview yetThree-day events
Wooden DoorExits to (2)
Resources (153)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_AYASHIISHOP/
2 Headers65 Display lists40 Vertices34 Textures1 Collision2 Actor lists5 Paths1 Cutscenes3 Other
Show all 153 resource names
Headers (2)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01
Display lists (65)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_000AC0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0017D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_001D20
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_002300
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_002E80
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_004C88
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0058C0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0067F0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0071E8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0072E0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0076E8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0079A8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_007EF8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_008138
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0086D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_008B98
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_008D20
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_008FD8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_009310
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0093F8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0098B0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_009C30
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00A3E8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00A8A8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00AC00
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00B128
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00BC78
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00C060
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00C2A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00C5A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00C8D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00CCD0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00CEA8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_00CF78
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_010FD0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_010FD8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_010FE8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_010FF0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_010FF8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011000
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011008
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011018
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011020
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011028
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011038
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011040
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_0112D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011718
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00DL_011820
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_001790
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_002028
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_002C18
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_003438
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_003BF0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0041D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0045C8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0046C0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_004A58
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_004DC8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_004F80
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0054D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0054D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0054E0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0054F0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01DL_0054F8
Vertices (40)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_000210
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_000FF8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_001A20
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_0020B0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_0025B0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_0032E8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_005500
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_005C80
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_007028
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_007328
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_007898
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_007A98
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_008158
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_0089B8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_008D38
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_009190
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_009410
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_009B50
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_009D08
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00A658
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00A9E0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00AD18
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00B2C8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00BF60
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00C110
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00C420
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00C688
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00CAE0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_00CDE8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_011050
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Vtx_0113D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_000150
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_001D68
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_0022B8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_0032E8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_003530
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_003E28
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_0043C8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_0046D8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Vtx_004B88
Textures (34)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTLUT_0030A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTLUT_0032A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTexAnim_000AB0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_001B60
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_001C60
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_001CA0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_0020A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_0022A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_0023A0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_002BA0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTex_002CA0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00TLUT_010DD0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00D010
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00D810
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00D850
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00D890
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00E090
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00E890
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00E990
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00EB90
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00EF90
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00F190
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00F1D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00F3D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00F4D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00F8D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00FAD0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00FED0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_00FFD0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_0101D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_0109D0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00Tex_011878
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Tex_004FC8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01Tex_0050C8
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPCollisionHeader_001B2C
Actor lists (2)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_00ActorEntry_00005C
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP_room_01ActorEntry_000048
Paths (5)the waypoint routes NPCs follow
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPPathwayList_000164
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPPathwayList_0001AC
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPPathwayList_0001B8
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPPathwayList_0001C4
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPPathwayList_0001D0
Cutscenes (1)cutscene command scripts
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPCutsceneData_000204
Other (3)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOP
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTexAnim_000AB0TexScrollParams_000AA0
- scenes/nonmq/Z2_AYASHIISHOP/Z2_AYASHIISHOPTexAnim_000AB0TexScrollParams_000AA8

