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Twins House

kokiri_home3_scene · scene 0x27

Twins House

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At a glance

Field Value
Internal name kokiri_home3_scene
Scene ID 0x27
Type Interior
Rooms 1

Actors (2)

Breakable PotBreakable PotKokiri ChildrenKokiri Children

Exits to (1)

Kokiri ForestKokiri Forest

Resources (45)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/kokiri_home3_scene/

2 Headers14 Display lists26 Vertices1 Textures1 Collision1 Actor lists

Show all 45 resource names

Headers (2)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_scene

Display lists (14)the drawing commands for a room's or a model's geometry

  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_033630
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_0337E0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_033F80
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_034728
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_034EC8
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_035278
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_035610
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_0359A0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_035C20
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_035EA8
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_035FF8
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_036100
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_036348
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0DL_036590

Vertices (26)the vertex arrays those drawing commands read

  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0278C0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_027E60
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_029E80
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_02BEE0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_02DD60
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_02E900
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_02F350
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_02FE70
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_030A80
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_031650
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_031B00
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_031E80
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_032710
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_032FB0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033030
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0330B0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033130
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0331B0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033230
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0332B0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033330
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0333B0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033430
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0334B0
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_033530
  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Vtx_0335B0

Textures (1)textures, their palettes, and prerendered backdrops

  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0Background_0020C0

Collision (1)the collision mesh and its surface types

  • scenes/shared/kokiri_home3_scene/kokiri_home3_sceneCollisionHeader_001774

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/shared/kokiri_home3_scene/kokiri_home3_room_0ActorEntry_000048