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Castle Courtyard Guards Night

hairal_niwa_n_scene · scene 0x46

Castle Courtyard Guards Night

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At a glance

Field Value
Internal name hairal_niwa_n_scene
Scene ID 0x46
Type Interior
Rooms 1

Actors (1)

Castle Courtyard GuardsCastle Courtyard Guards

Exits to (1)

Hyrule CastleHyrule Castle

Resources (29)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/shared/hairal_niwa_n_scene/

2 Headers7 Display lists5 Vertices13 Textures1 Collision1 Actor lists

Show all 29 resource names

Headers (2)the scene and room headers, plus every day/night Set_ variant

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_scene

Display lists (7)the drawing commands for a room's or a model's geometry

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_000290
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_001C88
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_002C28
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_002FE8
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_003190
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_0034F8
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_003608

Vertices (5)the vertex arrays those drawing commands read

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0Vtx_000090
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0Vtx_000458
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0Vtx_002398
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0Vtx_003010
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0Vtx_0032F8

Textures (13)textures, their palettes, and prerendered backdrops

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0010F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0018F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0020F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0028F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0038F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0040F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0050F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0058F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0060F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0068F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0070F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0078F0
  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0080F0

Collision (1)the collision mesh and its surface types

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_sceneCollisionHeader_0010C4

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/shared/hairal_niwa_n_scene/hairal_niwa_n_room_0ActorEntry_00004C