Jabu Jabu Boss
bdan_boss_scene · scene 0x13

At a glance
| Field | Value |
|---|---|
| Internal name | bdan_boss_scene |
| Scene ID | 0x13 |
| Type | Boss room |
| Rooms | 2 |
Actors (3)
Exits to (1)
Resources (48)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/shared/bdan_boss_scene/
3 Headers15 Display lists12 Vertices8 Textures1 Collision1 Actor lists8 Other
Show all 48 resource names
Headers (3)the scene and room headers, plus every day/night Set_ variant
- scenes/shared/bdan_boss_scene/bdan_boss_room_0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1
- scenes/shared/bdan_boss_scene/bdan_boss_scene
Display lists (15)the drawing commands for a room's or a model's geometry
- scenes/shared/bdan_boss_scene/bdan_boss_room_0DL_001830
- scenes/shared/bdan_boss_scene/bdan_boss_room_0DL_001E28
- scenes/shared/bdan_boss_scene/bdan_boss_room_0DL_002910
- scenes/shared/bdan_boss_scene/bdan_boss_room_0DL_002A00
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_0006D0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_0018C0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002278
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002548
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_0028A0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002BB0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002F08
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003218
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003600
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003910
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003A58
Vertices (12)the vertex arrays those drawing commands read
- scenes/shared/bdan_boss_scene/bdan_boss_room_0Vtx_000070
- scenes/shared/bdan_boss_scene/bdan_boss_room_0Vtx_002840
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_0000E0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_000920
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_0020D8
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_0023B8
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_002690
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_002A20
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_002CF8
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_003088
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_003360
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Vtx_003780
Textures (8)textures, their palettes, and prerendered backdrops
- scenes/shared/bdan_boss_scene/bdan_boss_room_0TLUT_001E38
- scenes/shared/bdan_boss_scene/bdan_boss_room_0TLUT_002A10
- scenes/shared/bdan_boss_scene/bdan_boss_room_0Tex_002040
- scenes/shared/bdan_boss_scene/bdan_boss_room_0Tex_002C18
- scenes/shared/bdan_boss_scene/bdan_boss_room_1TLUT_003AB0
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Tex_003CB8
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Tex_0044B8
- scenes/shared/bdan_boss_scene/bdan_boss_room_1Tex_0048B8
Collision (1)the collision mesh and its surface types
- scenes/shared/bdan_boss_scene/bdan_boss_sceneCollisionHeader_000E14
Actor lists (1)the placed-actor lists of each room and setup
- scenes/shared/bdan_boss_scene/bdan_boss_room_1ActorEntry_000050
Other (8)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002278Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002548Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_0028A0Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002BB0Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_002F08Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003218Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003600Mtx_000000
- scenes/shared/bdan_boss_scene/bdan_boss_room_1DL_003910Mtx_000000



