Music Box House
Z2_MUSICHOUSE · scene 0x55

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_MUSICHOUSE |
| Scene ID | 0x55 |
| Type | Interior |
| Rooms | 1 |
Actors (8)
Closet Door (Music Box House)No preview yetCutscene Mask objectNo preview yetDialogue Handler (Music Box House)
Gibdo (Pamela's Father)
Pamela
Pamela's FatherNo preview yetThree-day events
Wooden DoorExits to (1)
Resources (125)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_MUSICHOUSE/
1 Headers24 Display lists19 Vertices72 Textures1 Collision1 Actor lists5 Cutscenes2 Other
Show all 125 resource names
Headers (1)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00
Display lists (24)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_000D80
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0012D8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0017B0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_001A90
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0031D0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0039C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_003BF8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_003CD8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0040A8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0047E8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_0079A8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_009450
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_009A28
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_009E98
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00A318
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00A458
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00A6C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00AFE0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00BAF0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00C4F8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00C770
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00C7C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00C948
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00DL_00CA48
Vertices (19)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_000180
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_001058
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_001430
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_0018C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_001B80
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_0036B0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_003AE8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_003D18
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_0042E8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_004A08
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_008D50
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_009608
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_009BD8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_009FC8
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_00A480
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_00A7F0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_00B1D0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_00C118
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00Vtx_00C7C8
Textures (72)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_009B60
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_009D60
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETLUT_019600
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETexAnim_004518
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008360
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008560
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008960
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008A60
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008B60
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_008D60
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009160
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009360
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009D80
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_009DC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A1C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A2C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A300
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00A500
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00AD00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00AE00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B000
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B100
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B300
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00B700
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00C6C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00CEC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D0C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D4C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00D8C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00DCC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00E4C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00E8C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00EAC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00EBC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00FBC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_00FCC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0100C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0102C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0106C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_010EC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0110C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0112C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0114C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0115C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_0119C0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011DC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011EC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_011FC0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012000
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012400
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012C00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_012D00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013100
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013500
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013D00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_013F00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_014100
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_014300
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015300
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015700
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015B00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_015D00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016100
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016900
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016B00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_016F00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_017700
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018700
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018800
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018900
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_018D00
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETex_019500
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECollisionHeader_008334
Actor lists (1)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE_room_00ActorEntry_00004C
Cutscenes (5)cutscene command scripts
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_000120
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_0005D0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_0014E0
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_002580
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSECutsceneData_003490
Other (2)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSE
- scenes/nonmq/Z2_MUSICHOUSE/Z2_MUSICHOUSETexAnim_004518TexScrollParams_004510
