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Moon Zora Trial

Z2_LAST_ZORA · scene 0x47

Moon Zora Trial

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At a glance

Field Value
Internal name Z2_LAST_ZORA
Scene ID 0x47
Type Dungeon
Rooms 1

Actors (4)

No preview yetBlue Warp portal/crystal / Majora's Mask boss warp platformCollectiblesCollectiblesGossip StoneGossip StoneMoon ChildMoon Child

Exits to (2)

Moon Zora TrialMoon Zora TrialThe MoonThe Moon

Resources (55)

Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.

scenes/nonmq/Z2_LAST_ZORA/

1 Headers9 Display lists7 Vertices32 Textures1 Collision1 Actor lists1 Cutscenes3 Other

Show all 55 resource names

Headers (1)the scene and room headers, plus every day/night Set_ variant

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00

Display lists (9)the drawing commands for a room's or a model's geometry

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_002A50
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_0045B8
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_009998
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00C3D0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00D450
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00DD58
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00DF40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00E5B0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00DL_00E750

Vertices (7)the vertex arrays those drawing commands read

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_000150
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_003418
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_004A48
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_00ADC0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_00C9D0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_00D7D8
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00Vtx_00DF80

Textures (32)textures, their palettes, and prerendered backdrops

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_014540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_014560
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_014580
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_0145A0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_0145C0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_0145E0
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_014600
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATLUT_014620
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATexAnim_000490
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_008D40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_009D40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00A540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00AD40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00B540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00BD40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00C540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00C940
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00CD40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00D540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00DD40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00E540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00ED40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00F540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_00FD40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_010540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_010D40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_011540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_011D40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_012540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_012D40
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_013540
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATex_013D40

Collision (1)the collision mesh and its surface types

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORACollisionHeader_008D10

Actor lists (1)the placed-actor lists of each room and setup

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA_room_00ActorEntry_00004C

Cutscenes (1)cutscene command scripts

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORACutsceneData_000108

Other (3)everything else (transform matrices, material-animation headers, raw blobs)

  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORA
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATexAnim_000490TexScrollParams_000480
  • scenes/nonmq/Z2_LAST_ZORA/Z2_LAST_ZORATexAnim_000490TexScrollParams_000488