Swamp Spider House
Z2_KINSTA1 · scene 0x27

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_KINSTA1 |
| Scene ID | 0x27 |
| Type | Dungeon |
| Rooms | 6 |
Actors (26)
Beehive
Bombable BoulderNo draw functionBug/Insect/Butterfly spawnerNo preview yetCursed Man (Swamp Spider House)No preview yetCuttable Ivy
Deku FlowerNo preview yetDog
Floating Bean Plant/Soft Soil
Floor/Eye Switch
Gossip StoneNo preview yetGuy looking at Moon/Uncursed Man (Swamp Spider House)No draw functionInvisible Rupee HitboxNo draw functionInvisible RuppeNo draw functionItem Drop Spawner (soft soil)
Large Wooden Crate
Liftable Rocks/Silver Boulders
PotNo preview yetSkulltula bonk detectorNo preview yetSkullwalltula
Sleeping Deku ScrubNo draw functionSoft Soil w/Skulltula (Swamp Spider House)No draw functionSpring Water modifier
Square Signpost
Studded Lifting Door/Ikana Castle Rolling Door
TorchNo preview yetWooden LadderExits to (1)
Resources (189)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_KINSTA1/
6 Headers66 Display lists54 Vertices42 Textures1 Collision6 Actor lists12 Paths2 Other
Show all 189 resource names
Headers (6)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05
Display lists (66)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_000410
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_000940
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_000C00
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_000F08
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_0012C8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_0016F8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_001A10
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_001DB8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_001FC8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00DL_002210
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_000C70
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_001068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_001C10
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_0036F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_0041D0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_005A80
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_0063D8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_006840
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_007688
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_007FB0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_008478
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_008610
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_0097F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01DL_0098E8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_000790
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_001590
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_001D88
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_002608
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_002A58
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_003180
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_0034C0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_0035B0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02DL_005610
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_000B60
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_001548
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_001938
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_001FC0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_0023B0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_002650
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_002B28
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_002D28
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_0031F8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_003748
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_003A28
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_003B28
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_0046B0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03DL_0046B8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0005F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_001288
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0017F8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_001B50
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_001EE0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0055E8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0066D0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_006EF0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_007540
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0079A8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_007E98
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_008288
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_0083D0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04DL_009040
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05DL_000550
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05DL_001020
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05DL_001548
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05DL_001908
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05DL_001A08
Vertices (54)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_000150
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_000630
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_000B20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_000CD8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_001008
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_0014F8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_0017F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Vtx_001B18
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0002F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_000F88
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_001140
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_001E50
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_003C50
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0043F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_005EF8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_006640
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0069C8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0079B0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0081B8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Vtx_0096B0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_000230
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_000A90
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_001A98
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_001EC8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_0028C8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_002BD0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Vtx_003300
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_000260
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_000DC8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_001868
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_001A10
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_002230
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_002510
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_002748
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_002C68
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_002DF8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_003448
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Vtx_003868
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_000320
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_000818
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_001718
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_0018D0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_001CD0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_002008
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_006270
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_006950
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_007070
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_0076A8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_007BC8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Vtx_007FB8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Vtx_0001E0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Vtx_000810
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Vtx_001308
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Vtx_0016D8
Textures (42)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1TLUT_00AA20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1TLUT_00AA40
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1TLUT_00AA60
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1TexAnim_000768
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_005D20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_006520
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_006920
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_006D20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_007120
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_007520
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_007920
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_007D20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_007E20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_008220
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_008620
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_008820
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_009020
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_009220
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_009620
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_009A20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_009E20
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1Tex_00A620
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00Tex_002010
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01TLUT_009670
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01TLUT_009690
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Tex_008670
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Tex_008E70
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01Tex_0098F8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02TLUT_0055F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Tex_0035F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Tex_003DF0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Tex_0045F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Tex_0049F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02Tex_0051F0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03TLUT_004688
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Tex_003B88
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Tex_004388
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03Tex_004488
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Tex_008438
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04Tex_008C38
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Tex_001A30
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05Tex_001B30
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1CollisionHeader_005CF4
Actor lists (6)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_00ActorEntry_000068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_01ActorEntry_000068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_02ActorEntry_000068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_03ActorEntry_000068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_04ActorEntry_000068
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1_room_05ActorEntry_000068
Paths (12)the waypoint routes NPCs follow
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_0001A8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_0001C8
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_0001D4
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_0001E0
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000218
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000224
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_00023C
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000248
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000254
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000274
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_000280
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1PathwayList_0002B0
Other (2)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1
- scenes/nonmq/Z2_KINSTA1/Z2_KINSTA1TexAnim_000768TexScrollParams_000760
