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Sun Emblem Switch (Spirit Temple)

Sun Emblem Switch (Spirit Temple) is a switch actor in Ocarina of Time.

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Placement

A sun emblem that only reacts to reflected sunlight (the Mirror Shield beam) — without that mechanic it renders but stays off forever. Bits 8-13 are its switch flag; type bits 4-5 = 3 (burn) makes a pre-set flag despawn it.

Type variants (4)

This actor is placed in one of these forms. Pick it from the editor's Type dropdown. The value is what the actor's parameters store. The editor draws every one of these identically, so this list has no pictures. They differ in behaviour, or in something the preview doesn't model.

ValueType
0Stay On
1Toggle
2On While Lit
3Burn Away
CaveatBit 0 spawns its push-block child (bank injected) — but with the flag pre-set it teleports to hard-coded Spirit Temple coordinates, and its position is slaved to the block's.

Parameters

Beyond the type above, the parameters hold these fields. The editor shows each as a labelled control.

15141312111098765432100000000000000000Switch FlagType

Shown: 0x0000, the value a newly placed copy starts with.

Appears in (2)

Inside Ganons CastleInside Ganons CastleSpirit TempleSpirit Temple

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Display listsobjects/object_lightswitch/object_lightswitch_DL_000260
objects/object_lightswitch/object_lightswitch_DL_000398
objects/object_lightswitch/object_lightswitch_DL_000408

Objects loaded

Switch actors