Milk Road
Z2_ROMANYMAE · scene 0x22

At a glance
| Field | Value |
|---|---|
| Internal name | Z2_ROMANYMAE |
| Scene ID | 0x22 |
| Type | Overworld |
| Rooms | 1 |
Actors (13)
Cremia's CartNo preview yetgameplay_keep item(?)
Gossip Stone
Grass
Horse Jumping Fence
Keaton GrassNo preview yetLocal Weather Changes
Milk Road CarpenterNo preview yetMilk Road/Goron Racetrack Boulder
Moon/Moon effect/Moon Tear
Owl StatueNo preview yetThree-day events
Tingle (w/Balloon)Exits to (3)
Resources (38)
Everything this scene contributes to the archive. A mod replaces one by writing a file at the same path — these are the paths.
scenes/nonmq/Z2_ROMANYMAE/
1 Headers14 Display lists10 Vertices3 Textures1 Collision1 Actor lists5 Paths2 Cutscenes1 Other
Show all 38 resource names
Headers (1)the scene and room headers, plus every day/night Set_ variant
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00
Display lists (14)the drawing commands for a room's or a model's geometry
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_000940
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_001468
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_0018C0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_001CB8
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_002380
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_002738
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_002980
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_002B20
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_002ED0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_003010
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_003060
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_003068
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_003230
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00DL_003338
Vertices (10)the vertex arrays those drawing commands read
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_000280
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_000B68
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_0016E0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_0019D8
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_001E00
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_002538
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_002840
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_002A60
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_002BF0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00Vtx_003070
Textures (3)textures, their palettes, and prerendered backdrops
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAETexAnim_000BD0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAETex_001EB0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAETex_0026B0
Collision (1)the collision mesh and its surface types
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAECollisionHeader_001E84
Actor lists (1)the placed-actor lists of each room and setup
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE_room_00ActorEntry_000058
Paths (5)the waypoint routes NPCs follow
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAEPathwayList_0002D0
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAEPathwayList_00032C
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAEPathwayList_000350
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAEPathwayList_00038C
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAEPathwayList_0003C4
Cutscenes (2)cutscene command scripts
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAECutsceneData_000404
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAECutsceneData_000874
Other (1)everything else (transform matrices, material-animation headers, raw blobs)
- scenes/nonmq/Z2_ROMANYMAE/Z2_ROMANYMAE


