Prelude Manual / Gorman Brother Open the editor →

Gorman Brother

Gorman Brother is an NPC actor in Majora's Mask.

← All actors

Placement

No placement notes yet. This actor hasn't been reviewed in depth, so a placed copy may have quirks not documented here.

Appears in (1)

Gorman TrackGorman Track

Model

What this actor draws, and where each piece lives in the archive. A mod replaces a piece by writing a file at the same path.

Skeletonobjects/object_in/object_in_Skel_014EA8
Animationobjects/object_in/object_in_Anim_016A60
Texture framesobjects/object_in/object_in_Tex_0035E0 Frame 1, at rest
objects/object_in/object_in_Tex_004820 Frame 2
objects/object_in/object_in_Tex_004C20 Frame 3
objects/object_in/object_in_Tex_0043E0 Frame 4
Textureobjects/object_in/object_in_Tex_003520

The actor's code draws part of the body itself, so the skeleton above is not the whole model. Prelude has not mapped that part.

Objects loaded

NPC actors